namespace Turbo.Plugins
{
    // Normal = trash, Champion = blue, Rare = elite leader, RareMinion = elite minions, Unique = purple, Boss = boss
    public enum ActorRarity : int { Normal = 0, Champion = 1, Rare = 2, RareMinion = 3, Unique = 4, Hireling = 5, Boss = 7 }
}